To an extent this applies to the various research facilities you can visit, some more than others.
In addition to that the writing of this mod is top-notch, with everyone in the Think Tank and Sink having distinct and memorable personalities. Not to mention the spectacular energy weapons that I cannot live without in any science-focused playthrough. In a way the entire DLC is one huge wild wasteland event and I absolutely love because of that. I for one absolutely loved it! To me it highlights two of the things I think make Fallout what it is, the pulp science fiction and comedic elements. This post will be discussing my favorite DLC in Fallout: New Vegas and a mod that restores a cut ending where the player character would have join the Think Tank. This post includes spoilers.